In order to make the game more engaging and dynamic and also to establish a bigger involvement with the players, there are 16 powerups that could be used. They can be divided into three categories:
Also, within each category, two subcategories can be defined:
Powerups appear randomly in both space and time and regardless of any player's proximity. The appearance probability is equal for each powerup and occurs in random intervals. If not picked up in a certain period of time (which is smaller with each increasing difficulty level), they disappear.
It is possible not to include powerups in the gameplay, by unchecking the corresponding checkbox in the game start menu.
The created powerups are the following:
Running Shoes: Doubles the speed of the user.
Church Shoes: Halves the speed of the opponent.
Good Pen: Doubles the tag speed of the user.
Bad Pen: Halves the tag speed of the opponent.
Super Rubber: Doubles the cleaning speed of the user.
Small Rubber: Halves the cleaning speed of the user.
Double Damage: Doubles the player's strength when throwing objects.
Half Damage: Halves the player's strength when throwing objects.
Star: Makes the player invulnerable.
Ice cube: Freezes everyone but the character. This is supposed to allow the player to escape a bully, throw an object, as well as tag or clean a table.